Kid Icarus: Uprising (demake)
A prototype demake of Kid Icarus: Uprising, primarily a very loose rendition of it's air battle sections. The controls are Z to shoot, Enter to start and the arrow keys/WASD to move around. I'm already aware of the following bugs:
-No one really "takes" or "does" damage.
-End screen glitches and option to return to title screen doesn't work.
-Occasional player action issues (character might not shoot sometimes)
-Enemies don't move around
Questions:
1. I chose to develop on two verbs, "shoot" being the primary one and "fly" being secondary.
2. How are the visuals? Could you see this being a fully publishable demake if I spent more time on it? This last question is mainly to those who have played the original game, but did I get the general vibe of the air battles down?
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